World of Warcraft Gets a Date

Blizzard Entertainment?todayannounced that its eagerly awaited massively multiplayer onlinerole-playing game (MMORPG) World of Warcraft?will be in stores in NorthAmerica on November 23, 2004. World of Warcraft will launchsimultaneously in Australia and New Zealand, and is planned for releasein Korea, Europe, and other countries throughout Asia shortly following.With a monthly subscription, players in these regions will soon be ableto experience the epic adventure of the Warcraft?series in an immersiveand continually evolving online environment.
In World of Warcraft, players assume the roles of legendary heroes andinteract with thousands of other players online as they explore andadventure across a vast world. Whether journeying together or questingon their own, players will engage in heroic battles, developfriendships, forge alliances, and compete with enemies for power andglory. The game features customizable character classes with thousandsof weapons, spells, and abilities. With an innovative, easy-to-useinterface, an action-packed combat system, and thousands of quests thatbuild an immersive storyline, World of Warcraft offers a MMORPG thatwill appeal to both veteran and casual players alike.
"World of Warcraft has been our largest undertaking to date," said MikeMorhaime, president and co-founder of Blizzard Entertainment. "When weset out to create a massively multiplayer online game, our goal was toexpand the scope of the Warcraft universe by offering an incrediblydynamic game experience. We're extremely proud of the game we'vecreated, and we believe players will be very pleased when they see whatwe have in store for them."
World of Warcraft will be available for Windows?98/ME/2000/XP andMacintosh?formats at a suggested retail price of $49.99 in the U.S.,and will include a free one-month subscription to the game. The specialcollector's edition of World of Warcraft will also be available atrelease for a suggested retail price of $79.99 and will include theWorld of Warcraft game on both CD-ROM and DVD, a free one-monthsubscription, a World of Warcraft behind-the-scenes DVD, an exclusivein-game pet, a cloth map of the game world, a soundtrack CD, an Art ofthe World of Warcraft coffee table book, and a commemorative game manualsigned by the development team.
After the initial free one-month subscription ends, players of World ofWarcraft will be able to continue playing under one of three differentsubscription plans. The month-to-month subscription plan costs $14.99per month, the three-month plan costs $13.99 per month, and thesix-month plan costs $12.99 per month. World of Warcraft subscriptionfees can be paid by major credit card, PayPal, and pre-paid game cards,which will be available in stores where World of Warcraft is sold. Worldof Warcraft has received a Teen rating from the ESRB.

Article Source: www.ign.com.

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