very passive then introduced several other Warlock

GF has finally opened the door to the arena at the beginning of this week has to play every day although the record is not a particularly good arena, but also the combination of our team is not very perfect (I’m the hunter, said depressed ~) 2v2 record only also reached the 1700 + 3v3 1720 + just arrived yesterday mediocre record,wow powerleveling, but that we should not make fun of me in here just want to say about this week in the various occupations of the arena in some of the views and perspectives that we can if we do not also want to cut into the correct ~ subject Warrior: Warriors no doubt that this career is the most popular professional arena is 3v3 5v5 in the core of one of the major candidates are all the basic tactics of mounted warriors around the system because of anger issues hurt the soldier is a machine plus more blood on the board is usually a very tough role began to let us 2v2 game losing streak, but then the headaches are found in the 3v3 3v3 is another way under the pressure of the powerful warrior dps is not so anti it is possible to play that second soldier One way the team once the soldiers fallen soldiers for so basically the team took the early arena, but now many people may think our first goal is common sense but it is the soldiers should be treated after the play may be not so smooth a start this week,sell wow gold, but in any case since the use of the play after the soldiers + Knight / or other treatment of the winning play has been improving the quality of treatment in general is to look for the control and strengthen the counter ( recommended strengthening fs) or the application of a variety of silence spell soldiers, but the death blow to + block + recovery wind to become a warrior of great pressure to give the other side of the DPS career mobility is also the most professional (yes on the war mobile is not the strongest fighter thief) Knight: and soldiers can be considered a combination of the same old combination of a lot of people have preconceptions that have invincible knight up a multi-hit Knights will lose when the come to the right to play 2v2 Knight will be very embarrassing indeed it would be better playing very passive fighter as Knight does not give you any harm, but the pressure in the 3v3 team if you have a mage and priest will be very embarrassing if invincible knight + enhanced counter to disperse immediately so Knight did not know what to do as a prompt when you want it HOT both professional soldiers and their preservation is difficult to protect the blessing? Master pastor can even steal the whole disperse quickly so invincible force Knight out of the winning chances greatly improve forced out immediately after the transfer of the target can attack their soldiers DPSer specific situation or need to see the situation at that time quickly determine the next version is said to be sacred qs further Nerf I believe it was riding a combination of war will become easier to overcome than the current pastor: 2v2 and 3v3 priest was pastor was very fragile existence we encounter ms + dps combinations usually kill only a few ms was pastor of control if discipline priest dps to kill the pain of pressure to help you top off the most dangerous period, then the pastor is to some extent, there are more powerful than the Cavaliers because the precepts of the output is also considerable trust in the 2.3 30% after treatment 80% of the arena into law will hurt all but the AM + SS discipline priest DPS team was also more powerful, but that pairing up my time and five This combination of general and are not afraid of winning more negative and less touches my partner when the FS AM + ss fs will get our team together with MS were quite embarrassing to disperse a large dispersed invincible / refrigerator and other life-saving skills to make someone very headache,world of warcraft, but as a pastor to protect themselves is the first one can be more resilient to practice under the best of more than 300 around the column 300 is a critical point because it is only to ensure the survival of your teammates better survival / output (Ps: five and I Basic is the first time with die ^ ^ am indeed very conspicuous anyway?) Master: a strong ability to control the survival skills of a strong ability to escape the powerful Master standing on the arena in general control of occupational rapid cooling of the vertex 2 fat ice ability to control fat and injuries are very impressive Austrian law … I believe I do not let him live this Austrian law can blast you to death, but no matter what the Master does not affect you as the first target it to quickly force the Master fridge is strategic point on the very successful because in the next 30 seconds will be the Master of the most vulnerable out after 30 seconds of concentrated fire onslaught he is very good choice and to be honest Master and Knight have a bad habit is that the refrigerator / invincible after Do not forget to sit back and relax to disperse the pastor many times we have experienced such success yesterday is the best example of the ice from hell 2 F +1 ring M (at least they are really strong there, arrayed in winning percentage) hit me + five root (only 27 …)+ FS toughness really can do and also to kill ms two fs have spent a refrigerator although very good 3v2 violent but effective scenes, after all, and both died the same day a person can not But while the language in the Master and his companions must come before the exchange of good Austrian law, if there is a certain speed,wow gold buying, then proposed to kill the Austrian law, Austrian law because damage is very impressive but it is relatively weak ability to survive fatal flaws Hunter: Hunter is currently in the arena low status blind from other causes but are objective reasons for hunters to do their important task is to 2v2 BM hunter in the 18s will be a powerful anti-control to maximize your dps greatly reduce the pressure on his teammates in the period time can not control the speed rush a 1v2 situation certainly does not appear BM hunter 2v2 team encountered our hunters will choose to rush out when the skilled use of entanglement and the speed trap a man destroyed their key to success has become a trap itself is a passive skill, but you control or that of their teammates stood up output / control then the trap will become the active control skills 3v3 hunter is no doubt in a supporting role but does not affect the hunters become the best DPSer our 3v3 configuration is the FS + LR + DZ can be done up really boring + sheep + blind rush of time to start fighting warrior 5v5 second person becomes impossible task because any attack would be the first to rush to become more passive disguising the solid 5v5 will become a war of attrition with enhanced pumping when the Blue (30% anti-dispersed) groups trap the most remote and the batter after the longest silence silence time (to disperse the 4s + 3s 7s silence to the time of treatment said to be fatal) of the hunters become very good supported employment believe that after 2.3 1m blind hunters have done better in the long-range sniper 5v5 just the work of more than 5 job to start is now 5v5 combinations because of the rise of the new MS + QS + FS solution was dispersed to other magic / curse which makes the position of ss the hero instead of by hunters because of trapping in the group P can play a huge role in the war of attrition with the blue scorpion + enhanced pumping allows hunters the other qs ms is a headache after scorpion venom stacked five layers can be very good effect if it is to protect Viper mountain bridge in the blade, then the hunter’s 41m duel silence is the role you can play 5v5 who should decide the outcome of the loss of people who will very, very passive then introduced several other Warlock: Warlock can be a hero but also is not too much now are sucking arena warlock talent if you do not concentrate you will find that he not resume play The dot prompt even faster on foot, they also give the other side hung a very particular dot headache 3v3 Blade’s Edge Mountains have come out very terrible warlock is simply a dot immediately give you a headache not to hide it can be said good case to protect your warlock three killed by a man, but he is strange in 3v3 and 2v2 Warlock is the opposite situation we encountered ss 2v2 team can be said to be very afraid because even evil Magic Ye Hao

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